Module 1. Let’s start the Scratch’s adventure!

In this module we will start working with Scratch, an amazing trip to the world of programming!

The final challenge in this module will be the creation of an interactive scratchcard. We will discover the Scratch’s environment and the need to program in order to solve the challenge. We will aso explore the objects and characters of our scratchcard.

First, we will start to program making up a dialogue and moving the diferent characters to form the action and create the animation of objects and characters.