{"id":9168,"date":"2017-09-25T15:40:05","date_gmt":"2017-09-25T13:40:05","guid":{"rendered":"http:\/\/agora.xtec.cat\/esc-cancoll\/?page_id=9168"},"modified":"2018-11-13T15:04:59","modified_gmt":"2018-11-13T14:04:59","slug":"session-2-lets-create-characters","status":"publish","type":"page","link":"https:\/\/agora.xtec.cat\/esc-cancoll\/curs-scratch-primaria\/module-1-lets-start-the-scratchs-adventure\/session-2-lets-create-characters\/","title":{"rendered":"Session 2: Let&#8217;s create characters and make them speak!"},"content":{"rendered":"<h2>Working plan<\/h2>\n<div style=\"padding-left: 50px;\">\n<ul>\n<li>Let&#8217;s plan the project<\/li>\n<li>The Scratch&#8217;s programming environment<\/li>\n<li>Let&#8217;s create some characters<\/li>\n<li>Characters&#8217; dialogues<\/li>\n<\/ul>\n<\/div>\n<hr \/>\n<h2>Let&#8217;s plan the project<\/h2>\n<p>&nbsp;<\/p>\n<p><img decoding=\"async\" class=\"alignnone\" src=\"http:\/\/projectes.xtec.cat\/programacioirobotica\/wp-content\/uploads\/usu604\/2017\/06\/scratch-icona_tasques.png\" alt=\"Icona tasques\" width=\"32\" \/>\u00a0<strong>Step by step<\/strong><\/p>\n<ul>\n<li>Sign in.<\/li>\n<li>Create a new project and give it the name <strong>postcard<\/strong>.<\/li>\n<li>Click on <strong>share<\/strong> to let your teacher see it.<\/li>\n<li>You will see this space:<\/li>\n<\/ul>\n<p><img decoding=\"async\" class=\"aligncenter\" src=\"http:\/\/projectes.xtec.cat\/programacioirobotica\/wp-content\/uploads\/usu604\/2017\/06\/descripci\u00f3-postal.png\" alt=\"Descripci\u00f3 postal\" \/><\/p>\n<ul>\n<li>We will use the\u00a0sections\u00a0<strong>Instructions and Notes and Credits<\/strong> to describe how we want our postcard to be.<\/li>\n<li>In the section <strong>Notes and Credits<\/strong>, we will write about:<\/li>\n<\/ul>\n<div style=\"padding-left: 50px;\">\n<ul>\n<li>What&#8217;s the topic of our postcard?<\/li>\n<li>What&#8217;s the story about?<\/li>\n<li>What are the story&#8217;s characters?\n<ul>\n<li>What&#8217;s the role of character\u00a01?<\/li>\n<li>What&#8217;s the role of character\u00a02?<\/li>\n<\/ul>\n<\/li>\n<li>What movements will make the characters?\n<ul>\n<li>What movement will make character 1?<\/li>\n<li>What movement will make character 2?<\/li>\n<\/ul>\n<\/li>\n<li>What will be the dialogue about?<\/li>\n<\/ul>\n<\/div>\n<p>This planning may change while we are creating our postcard. So don&#8217;t worry about planning in detail because at the end of each session we will reflect upon what we are learning and we will make our project\u00a0grow.<\/p>\n<hr \/>\n<h2>How is the Scratch programme inside?<\/h2>\n<p>Let&#8217;s have a look how it is inside:<\/p>\n<p><img decoding=\"async\" class=\"alignnone\" src=\"http:\/\/projectes.xtec.cat\/programacioirobotica\/wp-content\/uploads\/usu604\/2017\/06\/scratch-entorn.png\" alt=\"Entorn d'edici\u00f3\" \/><\/p>\n<p>The Scratch uses blocks to build the programme. These blocks are organized by categories:<\/p>\n<p><img decoding=\"async\" class=\"alignnone\" src=\"http:\/\/projectes.xtec.cat\/programacioirobotica\/wp-content\/uploads\/usu604\/2017\/05\/scratch-categories_blocs.jpg\" alt=\"Categories\" \/><\/p>\n<p><img decoding=\"async\" class=\"alignnone\" src=\"http:\/\/projectes.xtec.cat\/programacioirobotica\/wp-content\/uploads\/usu604\/2017\/06\/scratch-icona_tasques.png\" alt=\"Icona tasques\" width=\"32\" \/><strong>Step by step<\/strong><\/p>\n<div style=\"padding-left: 50px;\">\n<ul>\n<li>Sign in.<\/li>\n<li>Create a new project and give it the name\u00a0<strong>m1repte21<\/strong>.<\/li>\n<li>Explore the option of every category and click on the question mark to get help.<\/li>\n<li>Click on <strong>Blocks.<\/strong><\/li>\n<\/ul>\n<p><img decoding=\"async\" class=\"alignnone\" src=\"http:\/\/projectes.xtec.cat\/programacioirobotica\/wp-content\/uploads\/usu604\/2017\/06\/scratch-ajuda.png\" alt=\"Ajuda dels blocs\" \/><\/p>\n<\/div>\n<p>Keep in mind that the programmes always start when there is an event, usually when we click on the green flag.<\/p>\n<p><img decoding=\"async\" class=\"alignnone\" src=\"http:\/\/projectes.xtec.cat\/programacioirobotica\/wp-content\/uploads\/usu604\/2017\/05\/scratch-esdeveniments.jpg\" alt=\"Esdeveniments\" \/><\/p>\n<hr \/>\n<p><img decoding=\"async\" class=\"alignnone\" src=\"http:\/\/projectes.xtec.cat\/programacioirobotica\/wp-content\/uploads\/usu604\/2017\/06\/scratch-icona_repte.png\" alt=\"Icona repte\" width=\"32\" \/>\u00a0<img loading=\"lazy\" decoding=\"async\" class=\"alignnone\" src=\"http:\/\/projectes.xtec.cat\/programacioirobotica\/wp-content\/uploads\/usu604\/2017\/06\/scratch-repte1.png\" alt=\"Challenge 1\" width=\"100\" height=\"60\" \/><\/p>\n<p>We have to make our character, the Scratch&#8217;s cat, to say <strong><em>Hello, good morning!<\/em><\/strong> when we click on the green flag and\u00a0<em><strong>Bye, bye!<\/strong><\/em> when we press\u00a0on &#8220;z&#8221;.<\/p>\n<p>We will do it in the\u00a0project that we have called <strong>m1repte21<\/strong>.<\/p>\n<p><img decoding=\"async\" class=\"alignnone\" src=\"http:\/\/projectes.xtec.cat\/programacioirobotica\/wp-content\/uploads\/usu604\/2017\/06\/scratch-icona_pista.png\" alt=\"Icona pista\" width=\"24\" \/>\u00a0Clue: We will need two <strong>events blocks<\/strong> and one <strong>looks block<\/strong> that we will use twice.<br \/>\n<img decoding=\"async\" class=\"alignnone\" src=\"http:\/\/projectes.xtec.cat\/programacioirobotica\/wp-content\/uploads\/usu604\/2017\/05\/scratch-gat_bondia.jpg\" alt=\"Bon dia\" \/>\u00a0<img decoding=\"async\" class=\"alignnone\" src=\"http:\/\/projectes.xtec.cat\/programacioirobotica\/wp-content\/uploads\/usu604\/2017\/05\/scratch-repte_inicial.jpg\" alt=\"Repte 1\" \/><\/p>\n<hr \/>\n<h2>Let&#8217;s add characters<\/h2>\n<p>There are different options to add characters. Choose one character from the Scratch&#8217;s gallery.<\/p>\n<p>We will go on working on <strong>m1repte21<\/strong>.<\/p>\n<p><img decoding=\"async\" class=\"alignnone\" src=\"http:\/\/projectes.xtec.cat\/programacioirobotica\/wp-content\/uploads\/usu604\/2017\/06\/scratch-icona_tasques.png\" alt=\"Icona tasques\" width=\"32\" \/><strong>Step by step<\/strong><\/p>\n<div style=\"padding-left: 50px;\">\n<ul>\n<li>Click on the option to choose a character from the gallery:<br \/>\n<img decoding=\"async\" class=\"alignnone\" src=\"http:\/\/projectes.xtec.cat\/programacioirobotica\/wp-content\/uploads\/usu604\/2017\/05\/scratch-personatge_galeria.png\" alt=\"Triar personatge de la galeria\" \/><\/li>\n<li>We will find a screen full of Scratch&#8217;s characters. They are classified into categories:<br \/>\n<img decoding=\"async\" class=\"alignnone\" src=\"http:\/\/projectes.xtec.cat\/programacioirobotica\/wp-content\/uploads\/usu604\/2017\/05\/scratch-galeria_personatges.jpg\" alt=\"Triar personatge de la galeria\" \/><\/li>\n<li>Choose any character.<\/li>\n<li>Now we have two characters: the Scratch&#8217;s cat and the one we have chosen.<\/li>\n<li>If we\u00a0want to remove or duplicate a character we can do it just by clicking on the right side of your mouse.<br \/>\n<img decoding=\"async\" class=\"alignnone\" src=\"http:\/\/projectes.xtec.cat\/programacioirobotica\/wp-content\/uploads\/usu604\/2017\/05\/scratch-esborrar_personatge.jpg\" alt=\"Eliminar personatge\" \/><\/li>\n<li>We can also make the bigger or smaller with the options just above the setting.<br \/>\n<img decoding=\"async\" class=\"alignnone\" src=\"http:\/\/projectes.xtec.cat\/programacioirobotica\/wp-content\/uploads\/usu604\/2017\/05\/scratch-gestio_personatges.png\" alt=\"Gesti\u00f3 de personatges\" \/><\/li>\n<\/ul>\n<\/div>\n<hr \/>\n<p><img decoding=\"async\" class=\"alignnone\" src=\"http:\/\/projectes.xtec.cat\/programacioirobotica\/wp-content\/uploads\/usu604\/2017\/06\/scratch-icona_repte.png\" alt=\"Icona repte\" width=\"32\" \/>\u00a0<img decoding=\"async\" class=\"alignnone\" src=\"http:\/\/projectes.xtec.cat\/programacioirobotica\/wp-content\/uploads\/usu604\/2017\/06\/scratch-repte2.png\" alt=\"Repte 2\" width=\"100\" \/><\/p>\n<p>We have to use 5 characters in our project\u00a0<strong>m1<\/strong><strong>repte21<\/strong>: two transports, one sea animal, dos mitjans de transport, un animal del fons del mar, one land animal and one person.<\/p>\n<hr \/>\n<h2>The characters can speak among them<\/h2>\n<p>Now, we will write a dialogue!<\/p>\n<p>In the Scratch programme we will MIX different instructions PASTING one under the other, so that they will be executed in an orderly way. We will call it SEQUENTIAL STRUCTURE.<\/p>\n<p>&nbsp;<\/p>\n<hr \/>\n<p><img decoding=\"async\" class=\"alignnone\" src=\"http:\/\/projectes.xtec.cat\/programacioirobotica\/wp-content\/uploads\/usu604\/2017\/06\/scratch-icona_repte.png\" alt=\"Icona repte\" width=\"32\" \/>\u00a0<img decoding=\"async\" class=\"alignnone\" src=\"http:\/\/projectes.xtec.cat\/programacioirobotica\/wp-content\/uploads\/usu604\/2017\/06\/scratch-repte3.png\" alt=\"Repte 3\" width=\"100\" \/><\/p>\n<p>We will go on working on our project\u00a0<strong>m1<\/strong><strong>repte 21<\/strong>.<\/p>\n<ul>\n<li>We will make two of our characters have a little conversation.<\/li>\n<li>The programme must work just pressing on the green flag.<\/li>\n<li>We cannot use any other event.<\/li>\n<\/ul>\n<p><img decoding=\"async\" class=\"alignnone\" src=\"http:\/\/projectes.xtec.cat\/programacioirobotica\/wp-content\/uploads\/usu604\/2017\/06\/scratch-dialeg.jpg\" alt=\"Repte 3\" \/><\/p>\n<ul>\n<li>We need to include a waiting time during the dialogue. We can use these blocks:<\/li>\n<\/ul>\n<div style=\"padding-left: 50px;\">\n<ul>\n<li><img decoding=\"async\" class=\"alignnone\" src=\"http:\/\/projectes.xtec.cat\/programacioirobotica\/wp-content\/uploads\/usu604\/2017\/05\/scratch-control_espera_segons.png\" alt=\"Espera\" \/><br \/>\nIn this block of the CONTROL category the number of seconds will say the waiting time before going on with the execution<\/li>\n<li><img decoding=\"async\" class=\"alignnone\" src=\"http:\/\/projectes.xtec.cat\/programacioirobotica\/wp-content\/uploads\/usu604\/2017\/05\/scratch-aspecte_digues.png\" alt=\"Digues\" \/><br \/>\nIn this block of the LOOK category the number of seconds will say the time the bubble will be showed.<\/li>\n<\/ul>\n<\/div>\n<p><img decoding=\"async\" class=\"alignnone\" src=\"http:\/\/projectes.xtec.cat\/programacioirobotica\/wp-content\/uploads\/usu604\/2017\/06\/scratch-icona_pista.png\" alt=\"Icona pista\" width=\"24\" \/>\u00a0Clue: Can we calculate how many seconds a character must wait before speaking?<\/p>\n<p><img decoding=\"async\" class=\"alignnone\" src=\"http:\/\/projectes.xtec.cat\/programacioirobotica\/wp-content\/uploads\/usu604\/2017\/05\/scratch-dialeg_inicial.png\" alt=\"Di\u00e0leg\" \/><\/p>\n<hr \/>\n<p><img decoding=\"async\" class=\"alignnone\" src=\"http:\/\/projectes.xtec.cat\/programacioirobotica\/wp-content\/uploads\/usu604\/2017\/06\/scratch-icona_projecte2.png\" alt=\"Icona projecte\" width=\"32\" \/>\u00a0Our project is growing<strong>&#8230;<\/strong><\/p>\n<p>Now that we know how to add characters and how to make them speak, we can check our postcard&#8217;s descriptio and change it or extend it if necessary.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Working plan<\/p>\n<ul>\n<li>Let&#8217;s plan the project<\/li>\n<li>The Scratch&#8217;s programming environment<\/li>\n<li>Let&#8217;s create some characters<\/li>\n<li>Characters&#8217; dialogues<\/li>\n<\/ul>\n<p>Let&#8217;s plan the project<br \/>\n&nbsp;<br \/>\n\u00a0Step by step<\/p>\n<ul>\n<li>Sign in.<\/li>\n<li>Create a new project and give it the name postcard.<\/li>\n<li>Click on share to let your teacher see it.<\/li>\n<li>You will see this space:<\/li>\n<\/ul>\n<ul>\n<li>We will use the\u00a0sections\u00a0Instructions and Notes and&hellip;  <a href=\"https:\/\/agora.xtec.cat\/esc-cancoll\/curs-scratch-primaria\/module-1-lets-start-the-scratchs-adventure\/session-2-lets-create-characters\/\" title=\"Read Session 2: Let&#8217;s create characters and make them speak!\">Llegeix m\u00e9s\u00bb<\/a><br \/>\n","protected":false},"author":1,"featured_media":0,"parent":9144,"menu_order":0,"comment_status":"closed","ping_status":"closed","template":"","meta":{"_bbp_topic_count":0,"_bbp_reply_count":0,"_bbp_total_topic_count":0,"_bbp_total_reply_count":0,"_bbp_voice_count":0,"_bbp_anonymous_reply_count":0,"_bbp_topic_count_hidden":0,"_bbp_reply_count_hidden":0,"_bbp_forum_subforum_count":0,"footnotes":""},"class_list":["post-9168","page","type-page","status-publish","hentry"],"post_mailing_queue_ids":[],"_links":{"self":[{"href":"https:\/\/agora.xtec.cat\/esc-cancoll\/wp-json\/wp\/v2\/pages\/9168","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/agora.xtec.cat\/esc-cancoll\/wp-json\/wp\/v2\/pages"}],"about":[{"href":"https:\/\/agora.xtec.cat\/esc-cancoll\/wp-json\/wp\/v2\/types\/page"}],"author":[{"embeddable":true,"href":"https:\/\/agora.xtec.cat\/esc-cancoll\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/agora.xtec.cat\/esc-cancoll\/wp-json\/wp\/v2\/comments?post=9168"}],"version-history":[{"count":3,"href":"https:\/\/agora.xtec.cat\/esc-cancoll\/wp-json\/wp\/v2\/pages\/9168\/revisions"}],"predecessor-version":[{"id":9192,"href":"https:\/\/agora.xtec.cat\/esc-cancoll\/wp-json\/wp\/v2\/pages\/9168\/revisions\/9192"}],"up":[{"embeddable":true,"href":"https:\/\/agora.xtec.cat\/esc-cancoll\/wp-json\/wp\/v2\/pages\/9144"}],"wp:attachment":[{"href":"https:\/\/agora.xtec.cat\/esc-cancoll\/wp-json\/wp\/v2\/media?parent=9168"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}